119: What a Prick

 

Wanting to aim for as much visual appeal as possible in the short amount of time we have to develop the simulator, I took inspiration from games like Firewatch and other art found on the internet, presented a low poly art style to the team.

mini

We want to have a total of four classes with five plants each to show progression within the class. First up on the agenda for assets were the succulent class of plants, starting off with the mini cactus. Our product owner seemed pleased with the results and so moving forward I believe we will continue in this route.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s