As the game is getting more and more solidified, I find it interesting how much the original four games of the class have influenced our design choices. One complaint I had about Smallworld was how limited the game felt in terms of replayability due to its four static boards (one for each number of possible players on the map, 2-5). On the otherhand, Catan offered great replayability with its tile based hex map. I really liked this aspect, and since we planned on this being a 3 player game, the six sided tiles worked perfectly for our game. The tiles were even asymmetrically two-sided allowing us to test for the flipping of tiles and revealing terrain.