115: Put your best foot forward

One issue I’ve had dealing with the game was getting the running animation to play in the way I wanted. Going through the Unity Asset Store, I found out about the Unity Standard Assets, a package of general items useful for any game, first person or otherwise. What I found handy was the third person character they had premade in to the set. I’ve been studying the scripts associated with the character and the control of him, seeing how I can apply it to our game.

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